Card Ability (Attributes)

There are 15 abilities that batter and pitcher cards can have and each card can get a maximum of 3 abilities.

Batter Ability

 * ???- Increase chance for making third base
 * Push Hit - Increase driving distance for ball hit to the outside direction of the batter
 * Pull Hit - Increase driving distance for ball hit to the inside direction of the batter
 * Heavy Hit - Increase chance for long hit
 * Left Arm Killer - Increase hit rate against left hander pitcher
 * Right Arm Killer - Increase hit rate against right hander pitcher
 * Low Body Workout - Increase speed
 * Defense Captain - Increase defense
 * Score Machine - Increase hit rate when there is a runner on the third base
 * Fastball Killer - Increase hit rate against fastballs
 * Focus - Decrease foul hit chance by 50%
 * Foresight - Predict pitch course with 50% chance
 * Slugger - Increase contact, power, eye by +2
 * Head on Head - decrease opponent pitcher's break ball rate by 30%
 * Well Rounded - No penalty when position does not match

Pitcher Ability

 * Peace of Mind- Increase poor batting with no runners on base


 * Cool Pitcher- Decrease maximum value of pitch cursor


 * Overcome Crisis- Increase poor batting when there is a runner on second or third


 * Speed of Light- Improve fastball


 * Polishing Changeup- Improve all changeups


 * Left Batter Killer- Increase chance for poor batting when facing a left handed batter


 * Right Batter Killer- Increase chance for poor batting when facing a right handed batter


 * Iron Stamina- Increase maximum stamina of pitcher by 10%


 * Veteran- Increase chance for poor batting with a runner on third


 * Set Position- Increase chance of picking off or throwing out a runner


 * Nerve of Steel- Increase chance for poor batting with 2 outs


 * Pitching Machine- Improve all pitches


 * Treasured Pitcher- Increase Power, Control, and Stammina by +2


 * Iceman- Decrease a runners attempt to steal a base by 50%


 * Swingman- No penalty when the position doesn't match